Friday, February 06, 2009
Guess the Plot
Wolves and Walls
1. Luna isn't rabid or dangerous, so why should she have to be quarantined with the other werewolves? She shouldn't, but even that would be better than what'll happen if the town's Civic Committee changes the law and gives wolfwomen the death penalty.
2. Terry Zygax is world-renowned for creating the worst role-playing game of all time, Wolves and Walls. Now homeless and addicted to modeling glue, Terry is faced with a chance at vindication when his small Wisconsin town is overrun by a pack of rabies-infected wolves, and only Terry knows how to stop them. Ok, it's walls. Pretty much any wall will keep them from getting at you.
3. Mazeworld Amusement Park is losing business as the extreme-sports movement spreads. Visitors aren't attracted to contemplation and puzzle-solving. But ambitious new manager Lupe has a plan to make hedge mazes more intense.
4. Tired of the deer getting into your vegetable garden? From his twenty years of experimentation and experience with wildlife, the author offers up his revolutionary method, using both natural and man-made approaches to the ungulate problem.
5. The last days of the Roman Empire. Legionnaire Hanno watches over the parapets of Hadrian's wall, where wolves and blue-daubed savages fight over the bones of Rome's civilization. Millenia later, an archaeology student discovers the potsherds his diary was scratched on, and is bored.
6. Successful game designer Brett is psyched about his new werewolf-based RPG - until he discovers he's offended the actual werewolf pack living in the local forest. Can he convince the lovely lycanthrope Leilani not to rip him to shreds? And can Brett handle a real adventure?
7. When Gemma the witch decides to open a nightclub for werewolves & vampires, everyone simply smiles. But the lichmaster who runs the zombie whorehouse isn't smiling, and soon, Gemma won't be, either. Can she save her dream?
Luna Weaver, sixteen years old, has been hiding the fact that she is a werewolf from the age of eleven. [When once a month you become a raving lunatic, it's hard to hide it. And it's even harder to hide it when once a month you become a werewolf. Ba dum ching.] Now, the governments have decided that the rules are about to change: could the punishment for being a werewolf now be death?
Werewolves have historically been considered a diseased population and a threat to public safety, [Especially when they tear the throats out of people.] but not all werewolves are rabid or dangerous. Luna Weaver certainly is not. But she has been hiding the fact that she is a werewolf from the people of Wall-in-the-Wood for fear of being forced to live under the strict quarantine that the town uses to prevent the spread of the werewolf population. [Okay people, there's a full moon tonight, so follow directions and no one will get hurt. All werewolves stay behind this big wall. No climbing the wall and no walking around it to our side.] No one knows, not even her friends who live inside the quarantine.
When Luna is sixteen, a new Civic Committee is convened by the Civil Councils of the towns to form a ruling about werewolves. [Okay, settle down folks, and we'll start the meeting. First order of business: all these damn werewolves.] The towns have been using different methods of werewolf prevention, [I wonder if that's why they blew up the moon in that query earlier this week. Werewolf prevention. Could work.] but that is about to change. The Civic Committee could rule in favor of captivity, even death, and there is nothing Luna can do about it. Until she meets Seath Hunter, a representative from a city where being werewolf is a crime punishable by death, who has his own reasons for hating werewolves. [Is this an allegory for the civil rights movement? Is there a scene with werewolves marching peacefully and townspeople turning fire hoses on them?]
Seath is intrigued by the mysterious girl everyone knows but no one seems to know about, and he makes it his mission to uncover what Luna's hiding. [When people are making it their mission to find out what you're hiding, you're not hiding the fact that you're hiding something well enough.] When a fateful night in the woods reveals Luna's secret, the pair of unlikely friends decide to use Seath's place on the Civic Committee to attempt the impossible: ensure the freedom to feared and trapped werewolves. [What happened to Seath's reasons for hating werewolves?]
These events unfold in Wall-in-the-Wood, a town characterized by its stone walls and werewolf quarantine. [You make it sound like their tourism slogan is Vacation in lovely Wall-in-the-Wood, where all our werewolves are quarantined.] Wolves and Walls is 62,000 words. The full manuscript is available on request.
Thank you for your time and for your consideration,
Seath is a lot like Seth and Hunter is a shade of green and Seth Green played a werewolf on Buffy. Coincidence?
Is this YA?
I can understand Seath Hunter not wanting to kill Luna, as she's undoubedly pretty hot, but why is a guy who hates werewolves trying to give all of them their freedom? Wait, is this an allegory and the werewolves are the prisoners at Guantanamo Bay?
There seem to be a lot of werewolves. Shouldn't they organize and wait for the full moon and rip everybody's throat out?
What does the quarantine consist of? Is it voluntary? Are they under guard?
For the query you might want to just refer to the town council. This civic committee of the civil councils is a lot of "c" words to digest at once. It's like eating clam chowder over chocolate cake.